나는선봉장#KR1
Korea · Level 396
Korea · Level 396
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1:38Measured against your direct lane opponent in 20 games (mostly Top). Opponents are matched to your MMR, so gaps here are gaps at your level.
You die 6.0 times a game; your opponents die 4.2 times (behind in 13 of 20 games).
Before pushing a side lane, ward the side you're pushing towards and leave when enemies go missing.
You deal 19% of your team's damage; your opponents deal 25% of theirs.
In fights, hit the closest safe target and stay alive to keep dealing damage, rather than diving the backline.
You end laning 20%+ ahead in 5% of games; your opponents do it in 25%.
Pick the matchup you lose most often and review the first three levels: who has lane priority and when.
Averages per game. Timeline stats (gold, XP, early deaths) use the 2 most recent games.
| Stat | You | Opponent | Comparison | Behind in |
|---|---|---|---|---|
| CS at 10:00 | 77 | 78 | 8/18 | |
| Won lane (20%+ lead at 14:00) | 5% | 25% | 5/20 | |
| Deaths per game | 6.0 | 4.2 | 13/20 | |
| Vision score / min |
| 0.86 |
| 1.10 |
| 16/20 |
| Kill participation | 38% | 41% | 13/20 |
|---|
| Share of team damage | 19% | 25% | 13/18 |
|---|
| Solo kills per game | 1.3 | 1.8 | 9/18 |
|---|
| Epic monster takedowns | 0.8 | 1.2 | 8/20 |
|---|
Your last 10 lane games against the 10 before them. Stats are your gap to the lane opponent.
Earlier → recent. Arrows only show clear changes.