나츠키 스바루#5031
Korea · Level 396
Ranked Solo/DuoGold IV12 LP237W 253L48%
Ranked FlexGold IV46 LP13W 9L59%
Korea · Level 396
Riot's rate limit is full. Some match timelines will load automatically in
0:25Measured against your direct lane opponent in 22 games (mostly Jungle). Opponents are matched to your MMR, so gaps here are gaps at your level.
You take part in 1.8 dragon, Baron or Herald kills a game; your opponents take part in 2.2.
Track spawn timers and reset about a minute before dragon or Baron spawns, so you arrive with full health and items.
Averages per game. Timeline stats (gold, XP, early deaths) use the 0 most recent games.
| Stat | You | Opponent | Comparison | Behind in |
|---|---|---|---|---|
| CS at 10:00 | 69 | 61 | 6/21 | |
| Won lane (20%+ lead at 14:00) | 24% | 5% | 1/21 | |
| Deaths per game | 4.8 | 6.2 | 9/22 | |
| Vision score / min |
| 0.98 |
| 1.03 |
| 10/22 |
| Kill participation | 45% | 44% | 10/22 |
|---|
| Share of team damage | 21% | 19% | 6/21 |
|---|
| Solo kills per game | 1.4 | 1.1 | 7/21 |
|---|
| Epic monster takedowns | 1.8 | 2.2 | 10/22 |
|---|
Your last 11 lane games against the 11 before them. Stats are your gap to the lane opponent.
Earlier → recent. Arrows only show clear changes.