아무것도 몰라오#KR1
Korea · Level 599
Korea · Level 599
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0:55Measured against your direct lane opponent in 12 games (mostly Jungle). Opponents are matched to your MMR, so gaps here are gaps at your level.
You die 5.9 times a game; your opponents die 4.8 times (behind in 9 of 12 games).
Before pushing a side lane, ward the side you're pushing towards and leave when enemies go missing.
At 10:00 you have 68 CS to your opponent's 75 (behind in 7 of 8 games).
Plan your full clear before loading in, and never walk past a camp that's up.
You take part in 1.6 dragon, Baron or Herald kills a game; your opponents take part in 1.9.
Track spawn timers and reset about a minute before dragon or Baron spawns, so you arrive with full health and items.
Averages per game. Timeline stats (gold, XP, early deaths) use the 9 most recent games.
| Stat | You | Opponent | Comparison | Behind in |
|---|---|---|---|---|
| CS at 10:00 | 68 | 75 | 7/8 | |
| Gold at 15:00 | 5,765 | 5,641 | 5/9 | |
| XP at 15:00 | 5,898 | 6,034 | 6/9 | |
| Deaths before 14:00 |
| 2.7 |
| 2.3 |
| 5/9 |
| Won lane (20%+ lead at 14:00) | 17% | 8% | 1/12 |
|---|
| Deaths per game | 5.9 | 4.8 | 9/12 |
|---|
| Vision score / min | 1.71 | 1.73 | 5/12 |
|---|
| Kill participation | 52% | 44% | 5/12 |
|---|
| Share of team damage | 21% | 16% | 2/8 |
|---|
| Solo kills per game | 1.1 | 0.9 | 2/8 |
|---|
| Epic monster takedowns | 1.6 | 1.9 | 5/12 |
|---|
Your last 6 lane games against the 6 before them. Stats are your gap to the lane opponent.
Earlier → recent. Arrows only show clear changes.