DRX#U0330
Korea · Level 190
Korea · Level 190
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1:45Measured against your direct lane opponent in 29 games (mostly Support). Opponents are matched to your MMR, so gaps here are gaps at your level.
You deal 13% of your team's damage; your opponents deal 22% of theirs.
In fights, hit the closest safe target and stay alive to keep dealing damage, rather than diving the backline.
At 10:00 you have 57 CS to your opponent's 73 (behind in 11 of 13 games).
Last-hit first, trade second. Never miss a cannon, and shove the wave before you recall so you don't lose one.
You end laning 20%+ ahead in 3% of games; your opponents do it in 24%.
Pick the matchup you lose most often and review the first three levels: who has lane priority and when.
Averages per game. Timeline stats (gold, XP, early deaths) use the 7 most recent games.
| Stat | You | Opponent | Comparison | Behind in |
|---|---|---|---|---|
| CS at 10:00 | 57 | 73 | 11/13 | |
| Gold at 15:00 | 4,394 | 4,009 | 2/7 | |
| XP at 15:00 | 4,340 | 4,350 | 3/7 | |
| Deaths before 14:00 |
| 1.1 |
| 2.3 |
| 2/7 |
| Won lane (20%+ lead at 14:00) | 3% | 24% | 7/29 |
|---|
| Deaths per game | 5.3 | 5.2 | 14/29 |
|---|
| Vision score / min | 2.06 | 2.07 | 17/29 |
|---|
| Kill participation | 55% | 57% | 17/29 |
|---|
| Share of team damage | 13% | 22% | 10/13 |
|---|
| Solo kills per game | 0.5 | 1.0 | 5/13 |
|---|
| Epic monster takedowns | 1.8 | 1.9 | 12/29 |
|---|
Your last 14 lane games against the 15 before them. Stats are your gap to the lane opponent.
Earlier → recent. Arrows only show clear changes.