Dive into pulsar#3687
Korea · Level 1114
Korea · Level 1114
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1:49Measured against your direct lane opponent in 27 games (mostly Jungle). Opponents are matched to your MMR, so gaps here are gaps at your level.
You take part in 1.4 dragon, Baron or Herald kills a game; your opponents take part in 2.4.
Track spawn timers and reset about a minute before dragon or Baron spawns, so you arrive with full health and items.
You die 7.6 times a game; your opponents die 5.9 times (behind in 16 of 27 games).
Before pushing a side lane, ward the side you're pushing towards and leave when enemies go missing.
Your vision score is 0.83 a minute to your opponent's 1.06 (behind in 22 of 27 games).
Swap to Oracle Lens after your first item and clear wards before every objective spawns.
Averages per game. Timeline stats (gold, XP, early deaths) use the 1 most recent games.
| Stat | You | Opponent | Comparison | Behind in |
|---|---|---|---|---|
| CS at 10:00 | 67 | 67 | 13/27 | |
| Won lane (20%+ lead at 14:00) | 15% | 11% | 3/27 | |
| Deaths per game | 7.6 | 5.9 | 16/27 | |
| Vision score / min |
| 0.83 |
| 1.06 |
| 22/27 |
| Kill participation | 54% | 47% | 9/27 |
|---|
| Share of team damage | 24% | 20% | 9/27 |
|---|
| Solo kills per game | 1.6 | 1.7 | 9/27 |
|---|
| Epic monster takedowns | 1.4 | 2.4 | 15/27 |
|---|
Your last 13 lane games against the 14 before them. Stats are your gap to the lane opponent.
Earlier → recent. Arrows only show clear changes.