Find a Melody#Just
Korea · Level 189
Korea · Level 189
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0:53Measured against your direct lane opponent in 12 games (mostly Support). Opponents are matched to your MMR, so gaps here are gaps at your level.
You die 6.8 times a game; your opponents die 5.3 times (behind in 8 of 12 games).
Before pushing a side lane, ward the side you're pushing towards and leave when enemies go missing.
At 10:00 you have 55 CS to your opponent's 61 (behind in 5 of 5 games).
Last-hit first, trade second. Never miss a cannon, and shove the wave before you recall so you don't lose one.
You end laning 20%+ ahead in 9% of games; your opponents do it in 18%.
Pick the matchup you lose most often and review the first three levels: who has lane priority and when.
Averages per game. Timeline stats (gold, XP, early deaths) use the 0 most recent games.
| Stat | You | Opponent | Comparison | Behind in |
|---|---|---|---|---|
| CS at 10:00 | 55 | 61 | 5/5 | |
| Won lane (20%+ lead at 14:00) | 9% | 18% | 2/11 | |
| Deaths per game | 6.8 | 5.3 | 8/12 | |
| Vision score / min |
| 1.36 |
| 1.37 |
| 8/12 |
| Kill participation | 49% | 47% | 6/12 |
|---|
| Share of team damage | 19% | 21% | 3/5 |
|---|
| Solo kills per game | 0.6 | 0.4 | 0/5 |
|---|
| Epic monster takedowns | 1.3 | 0.9 | 4/12 |
|---|
Your last 6 lane games against the 6 before them. Stats are your gap to the lane opponent.
Earlier → recent. Arrows only show clear changes.