Grounded#fun
Korea · Level 232
Korea · Level 232
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1:47Measured against your direct lane opponent in 24 games (mostly Bot). Opponents are matched to your MMR, so gaps here are gaps at your level.
You die 6.1 times a game; your opponents die 4.8 times (behind in 12 of 24 games).
Before pushing a side lane, ward the side you're pushing towards and leave when enemies go missing.
You take part in 44% of your team's kills; your counterpart takes part in 51%.
When your wave is pushed, rotate towards the next objective with your jungler.
Averages per game. Timeline stats (gold, XP, early deaths) use the 0 most recent games.
| Stat | You | Opponent | Comparison | Behind in |
|---|---|---|---|---|
| CS at 10:00 | 77 | 71 | 9/23 | |
| Won lane (20%+ lead at 14:00) | 13% | 13% | 3/24 | |
| Deaths per game | 6.1 | 4.8 | 12/24 | |
| Vision score / min |
| 1.22 |
| 0.99 |
| 7/24 |
| Kill participation | 44% | 51% | 15/24 |
|---|
| Share of team damage | 24% | 25% | 11/23 |
|---|
| Solo kills per game | 1.3 | 1.2 | 8/23 |
|---|
| Epic monster takedowns | 0.8 | 0.8 | 8/24 |
|---|
Your last 12 lane games against the 12 before them. Stats are your gap to the lane opponent.
Earlier → recent. Arrows only show clear changes.